Render While You Work

Render While You Work

It’s easy to understand why tracing each individual particle of light as it travels from a light source and bounces from object to object is unrealistic. But even in the world of rendering, in which we use calculations to approximate the behaviour of light in a 3D scene instead of accounting for all available light, the demands on a computer to make light calculations for countless particles in a single image are enormous.

The same goes for working in motion graphics and video. Calculations needed to create streams of static images wear on hardware, which prevents many creatives from continuing to work while they wait for their scenes and graphics to fully render.

Thankfully, in 2018, many APIs for graphics programs have begun to implement flexibility for working between single-threaded and multi-threaded renders. For example, Unity now conditionally enables and disables multithreaded rendering to allow high-performance machines to render while creatives continue to work.

What Improves Rendering Speed?

In the early 2000s, professional-level creative software developers began implementing background rendering capabilities into their applications. Initially, these background rendering tasks ate the entirety of a machine’s computing power. Working with digital video and early digital motion graphics tools meant that when rendering, creative workflows had to cease. Even with background rendering capabilities, machine slowdown completely prevented the continuation of any video, motion graphics, or 3D modeling workflow.

The solution to improve rendering speed became the render farm. By stacking purpose-built machines capable of handling rendering tasks, creative professionals were freed to continue building models, keyframing, and editing while another project rendered, completely unhindered, in the background.

But it takes more than just a powerful system to efficiently assist with rendering. The machine’s architecture has to be prepared for CPU or GPU rendering engines and flexible enough to work as either a turnkey farm or a personal node. Because the rendering speed demands of a world-class CG movie studio are so distant from those of a budding product design firm, rendering solutions have to be built to accommodate different budgets and business plans.

The goal, however, is the same: provide enough power with enough compatibility that creative professionals in nearly any industry can set rendering tasks aside while driving their workflows forward.

Machines Make Rendering Faster

Purpose-built rendering machines take advantage of architecture that’s only possible with current-generation technology, including:

  • Multiple GPUs – Dedicated graphics processing has come a long way since the earliest graphics cards and chips. Harnessing multiple processing pathways enables large-scale rendering.

  • Multiple CPUs – For CPU-based rendering, multiple processors with multiple cores keep multi-threaded rendering tasks on the move.

  • Customizable PCIe slots – Keeping slots available for customizing machines to work within a unique company’s processes and systems is indispensable.

  • Multi-User Support – Large teams need to be able to pull resources from render farms without worrying about changing settings or overloading systems.

Interested in seeing first-hand how rendering while you work is possible? Check out BOXX CPU rendering and GPU rendering solutions or talk to us about your workflow needs.

Get a List of the Best Architectural Software for Early 2019

Get a List of the Best Architectural Software for Early 2019

Architecture, engineering, & construction are nothing without fully realized designs created in our favourite architectural software programs. BOXX systems support tons of architectural software, and you can benefit from our purpose-built rendering solutions as 2019 unfolds with the following software.

AutoCAD

AutoDesk AutoCAD has been a go-to for architectural & engineering projects since before the age of the internet and continues to be the standard of architectural CAD software in education and real-life work for professionals. CAD applications are specialized and enable you to work outside of the baseline modelling and drawing functions.

AutoCAD Architecture addresses constructional engineer and architecture needs specifically; it includes pre-built objects for common placements such as walls and windows as well as automation for floor plans, elevations, and sections. Mechanical design tools are purpose-made to help draw piping, plumbing, ducting, and electrical circuitry for everyday construction projects.

AutoCAD Civil 3D takes it a step further with modern-day Building Information Modeling (BIM) workflow support. It’s a more versatile tool that aligns with all-digital workflows perfectly in a sleek, contemporary format. Plus, it makes it easy for architects and engineers to see how their work will affect the work of others on the same project.

AutoDesk pours incredible resources into supporting their current and next-gen products, so you can count on frequent useful updates in 2019

ArchiCAD

Graphisoft’s ArchiCAD 3D architecture software was the first of its kind when it came out, and it continues to provide flexibility in 2D and 3D geometry that fiercely rivals its competitors. Recent design tool improvements, including a remastered Façade Design workflow & smoother 2D navigation, coupled with logical expression functions have created a nearly seamless and automatically updated workflow that keeps your head inside the design space.

Demand for highly creative structures in 2019 will benefit hugely from improved workflows, like ArchiCAD’s, that further enable today’s architects and engineers to safely unleash their creativity.

Revit

Revit’s BIM takes environmental and economic impact into every design consideration. Coupled with vast positive changes in design, drafting, and modelling processes, you’ll have a hard time finding more precise and client-friendly software for architecture and engineering.

Revit is much more of a rapidly changing database than it is a CAD program. It’s collaborative, iterative changes that are pushed throughout the entirety of the project, and changes are made simultaneously across all views. Designers can easily show major and minor changes to hands-on clients at any point in any project.

Waste minimalization is part of the ongoing optimization of architectural workflows that will continue in 2019. Revit stands to put itself ahead of the pack by focusing on turnaround time and error detection ahead of its competition.

SketchUp

SketchUp has developed significantly since its first iteration many years ago. Coming into 2019, it’s one of the most intuitive design tools available for architects.

The software, which features an interface designed to make it feel as if you’re building with your own hands, also has incredible flexibility for materials, quickly creates beautiful imagery to share with clients, and integrates with different types of software (including Google Earth) to enhance the customer service side of the architecture & engineering professions.

It will be imperative in the coming year to be able to set the right expectations for clients as design and construction projects get bigger and more involved. SketchUp will give you the edge in customer relations thanks to its built-in client friendliness.

BOXX APEXX workstations are purpose-built to accelerate SketchUp, Revit, AutoCAD, ArchiCAD, and other architectural applications, so accelerate your workflow and increase your productivity in 2019 with BOXX..

Contact us for your workstation and Autodesk or Sketchup software requirements

Learn More About SOLIDWORKS 18 including new 3D Printing Features

Learn More About SOLIDWORKS 18 including new 3D Printing Features

SOLIDWORKS 2018 Introduces New Features for 3D Printing Industry

Dassault Systèmes’ latest update to their popular SOLIDWORKS software aims to streamline the transition from initial CAD design to 3D-printed final product. SOLIDWORKS 2018 introduces enhanced mesh geometry features to help engineers and additive manufacturers save time and simplify their workflows.

Previous versions of SOLIDWORKS also allowed users to import mesh geometry files. However, users would have to convert the files to surfaces to work with them, which could be a time-consuming process. SOLIDWORKS 2018 lets users work with mesh file formats directly, without having to convert them. Supported file types include:

  • .STL

  • .OBJ

  • .OFF

  • .PLY

  • .PLY2

Support for mesh file types isn’t the only SOLIDWORKS update that additive manufacturers are getting excited about. Here are a few other SOLIDWORKS 2018 enhancements for 3D printing:

Surface from Mesh Feature

Users can quickly transform mesh data into SOLIDWORKS Surface and Solid models by following a simple process. Designers start by choosing to create a Planar, Cylindrical, Spherical or Conical surface. After selecting a surface type, they can use the Paint Selected Facets tool to grab the faces they plan to convert to the desired surface. They don’t even have to select every surface they plan to convert: by choosing the Calculate tool, they can have SOLIDWORKS automatically gather the remaining faces and create the indicated surface.

The Surface from Mesh feature currently works best on mesh files with regular prismatic geometry rather than highly irregular shapes created from a 3D scan.

Mesh Body Type

SOLIDWORKS 2018 allows for direct manipulation of mesh files by creating a Mesh Body type. In addition to working with native mesh files, users can also transform Solid and Surface bodies into mesh by using the Convert to Mesh Body command. After converting to Mesh bodies, users can continue to use traditional SOLIDWORKS tools to modify their mesh files—something that wasn’t possible in previous versions of SOLIDWORKS. This conversion process also lets designers reference their mesh geometry when adding sketch relationships.

Additional Support for 3D Printing

Older versions of SOLIDWORKS let designers create files that were ready for 3D printing, but only if the models were Solid bodies. SOLIDWORKS 2018 now supports the 3D printing of Surface and Graphics bodies, as long as they form a watertight manifold volume. The process of printing a model is as easy as clicking File and selecting Print 3D.

SOLIDWORKS 2018 also introduces Topology Studies, which allow engineers to create and test minimum mass components based on linear static loads and restraints. The Topology Study feature gives users a smooth mesh file that is ready for 3D printing.

As additive manufacturing becomes increasingly prevalent, SOLIDWORKS is evolving to meet the needs of the 3D printing industry. As SOLIDWORKS evolves, CAD designers must ensure they have the hardware required to keep up with it. BOXX APEXX workstations are designed to meet the demands of SOLIDWORKS 2018, allowing designers to save time and become more productive.